One of 2015’s most perplexing launches was Batman: Arkham Knight for PC. Essentially dead on arrival, Arkham Knight’s PC performance was awful and led to many customers demanding refunds. The game was even removed from the Steam store until a more reliable build was completed, and even that one gave PC gamers headaches.
Then there was Arkham Knight’s $40 season pass that brought the game’s price tag up to an even $100 if you wanted to experience everything the game had to offer. Not a lot of details were initially given about what the DLC would entail, but as the underwhelming monthly releases began to surface, a general sense of disappointment reverberated throughout the community.

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