Enlarge (credit: Eadweard Muybridge/Library of Congress)
Earlier this month, Microsoft confirmed that the Windows 10 Creators Update coming later this year would include a new feature called “Game Mode.”
Redmond is still being a bit coy about precisely what Game Mode will and won’t do, but the picture has become a little clearer. We spoke to Kevin Gammill, partner group program manager for the Xbox platform, about what Game Mode was for and what to expect.

The overarching goal is to make Windows 10 “the best operating system for games”—and critically, to make it more consistent, so that frame rates and performance are more predictable and uniform.

Gamill said that when Game Mode is active, the operating system will tend to be biased toward allocating CPU and GPU resources to the game.
Gammill didn’t say this (and probably for good reason; there are segments of the PC gaming community that would regard the following as dirty words), but it sounds to us like the aim is to make PC gaming a little more, well, console-like.

Console hardware is much more predictable than PC hardware, with developers knowing exactly how many processor cores and GPU shaders, and how much system memory, they’ll have access to at any moment.

Game Mode won’t be turning the PC into a console any time soon, but it could start to provide a little more predictability.
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