Enlarge / Out of my way… that unlockable content is MINE!
Over the past week or so, Ubisoft’s For Honor has faced criticism for the sheer amount of unlockable content it offers players, which one Reddit user calculated would cost over $700 or 5,200 gameplay hours to access. Ubisoft Montreal Game Director Damien Kieken addressed those concerns in a lengthy livestreamed video conversation. The main thrust of his argument? “We never had an intention for you to unlock everything in the game.”
To Kieken, the idea of unlocking absolutely everything available in For Honor “doesn’t really make any sense. We applied RPG mechanics on top of the game… it’s like in an RPG, let’s say World of Warcraft, you would never try to unlock everything for all the characters of the whole game. It’s the same thing in any MOBAs, you’re not trying to unlock all the content for all the heroes in your game.”
It’s interesting that Kieken compares the $60 For Honor to two genres that are usually free to play these days (or occasionally offered on a monthly subscription plan). Unlockable content in a fighting game like For Honor is also very different from that in an MMO, where finding and completing quests for new items and abilities is the overarching point.
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