Enlarge / Game discoverability… not an easy problem to tackle, as Steam knows all too well. (credit: Aurich / Getty / gopipgo)
A decade ago, Steam was a carefully curated PC game marketplace where you could be confident that the relative handful of titles that showed up for sale were at least worth considering.

Today, Steam is a vast and bloated superstore cluttered with thousands of new titles every year ranging from AAA blockbusters to the worst of the worst shovelware.
Valve has taken a number of steps to limit the prevalence and reach of the laziest cash-in games on the service, most recently requiring developers to provide tax paperwork and an application fee through Steam Direct. Now, the company is collaborating with some of its harshest critics on YouTube to make further changes to fix what is widely called the service’s “discoverability” problem—the issue of finding the good games among the thousands of bad ones.
Jim Sterling and John “TotalBiscuit” Bain were both invited to Valve’s Seattle headquarters recently to discuss these upcoming changes, and both YouTube stars posted lengthy videos laying out what they heard.

For those who don’t want to watch the videos, Kotaku has a pretty good summary of the changes Valve relayed to the two YouTubers.
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