Bad news if you think Microsoft would soon change its stance about emulators on its Xbox One system.
Microsoft has officially begun encouraging Windows 10 users to download and install the Creators Edition patch, and that has been met with an update to the Windows Store’s rules.

Among other policy changes is one that went into effect almost immediately: a ban on emulators.
An affected developer was notified of the change on Tuesday when its product, Universal Emulator, was delisted from the Windows Store. While no proof of a letter or notice from Microsoft was published, the developers at NESBox linked to relevant changes in the Windows Store application rules, dated March 29, which now include this line: “Apps that emulate a game system are not allowed on any device family.”
This list of general Windows Store rules, written for developers, received a massive update to its “Gaming and Xbox” requirements; these used to contain only one sentence, and it referred hopeful Windows Store game developers to the ID@Xbox program.

That existing program requires pre-approval by Microsoft, but developers will soon be able to publish their games directly to both Xbox and Windows 10 marketplaces by paying a one-time fee of $100 or less as part of the Xbox Live Creators Program. (The biggest catch is that these games must run in Universal Windows Platform [UWP] mode.)
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