Wizards of the Coast
Driven to Despair. Have fun trying to turn your head through 90 degrees.
Magic‘s new expansion Hour of Devastation is almost here, and we have a new split card to show you ahead of the set’s release. Take a look at Driven to Despair.
As an Aftermath card, Driven and Despair are played as separate spells—once from your hand, and then from your graveyard—but they can be chained together on the same turn to take advantage of their innate synergy.
As both are sorceries—available only in your own turn—they can be used to build a crushing attack that leaves you ahead on cards as well as damage.
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