Captured footage of the PC version of Destiny 2 shows what looks like extremely limited recoil on a number of powerful weapons.
When Destiny 2 brings the first-person shooter from the console to the PC later this year, the developers at Bungie want the gameplay to feel the same across platforms.
But there is at least one important change being made to make the PC edition of the game play differently for keyboard and mouse players.
“For instance, there’s no recoil on guns on PC because recoil on the controller feels really good,” Destiny 2 project lead Mark Noseworthy said in an interview with Australian website Finder. “‘I’m firing, I’m firing, I’m firing, oh, I’m losing control of my gun a little bit.’ That feels great, especially with magnetism and all the magic in the controller that makes you feel it. With a mouse and keyboard, you don’t want the mouse moving without you moving it, so recoil doesn’t feel good, so there is no recoil on PC…
The basic idea is that some things don’t work that don’t feel good, and those places there are going to be little forks in the road.”
Noseworthy later tweeted a clarification from Destiny 2‘s PC lead David Shaw, who said that recoil won’t be completely eliminated on PCs but just “heavily modified from console.” You can watch E3 footage captured on the PC version of the game which shows very little drift as a semi-automatic weapon empties numerous bursts of fire into enemies.
Compare that to how the original Destiny works on consoles, where many weapons see their aim drift upward or to the side over multiple shots.
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