Enlarge (credit: Daniel Boczarski/Getty Images)
By many accounts, the Pokemon Go Fest in Chicago last week was a failure of epic proportions.
The main thing that many festival-goers found—instead of make-believe characters in the game—was themselves standing in huge lines and without Internet at a 20,000-person party to celebrate the augmented reality game’s first year in operation.
Things were so bad that many fans couldn’t even log into the game because of server problems and overloaded cell towers at the Grant Park festival.
The tickets had a face value of $20, but sold for much more on the secondary market because of high demand.
“I know that some of you guys have had trouble getting logged on this morning, and I wanted to let you know that we’re working with the cell companies—ATT, Sprint, Verizon—trying to get that worked out,” Niantic’s chief executive, John Hanke, told the crowd July 22.
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