Enlarge / It looks like this patent image that surfaced in 2016 is as close as we’re going to get to a Nintendo-approved VR headset anytime soon.
Readers with decent memories may remember early 2016, when Nintendo President Tatsumi Kimishima said the company was looking into the virtual reality space at an investor’s briefing.

Coming months before we had concrete details on the company’s upcoming Switch, the statement set off industry alarm bells about Nintendo’s potential future plans.

A vague Nintendo patent for a head-mounted tablet holster that surfaced in late 2016 got the chatter going even further.
Fast forward to today, and it’s increasingly clear that Nintendo has finished “looking” and has decided VR shouldn’t be part of its plans for the time being.

The latest evidence comes from a recent interview with Nintendo France General Manager Philippe Lavoué in French publication Les Numeriques. “If you look at VR headsets, I doubt they can appeal to the mainstream,” Lavoué said in a translation of that interview. “Consumers are not patient with entertainment if you’re not able to deliver an all-inclusive package.”
Lavoué goes on to downplay any need for Nintendo to invest in hardware capable of full 4K images, saying that the TV display technology has “not been adopted by the majority” and would therefore be a premature investment for the company. “And what novelty would we bring compared to our competitors?” he said. “If we do the exact same thing as everyone else, we’re bound to die because we are smaller than them. With the Switch, we offer different uses, adapted to players’ pace of life.
Its advantage is being able to fit into your daily life.”
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