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The dramatic details of Steve Jobs’ life are playing out in...

A time-hopping stage production about some of Jobs' seminal life moments.

Ars spends too much time trying to work in Haiku, the...

After years of alpha, the open-source execution of BeOS is beautiful but buggy.

10 years of the iPhone, and 10 years of iPhone reviews

Revisiting every single one of Apple's iPhones in a trip down memory lane.

A touch of Cocoa: Inside the original iPhone SDK

Back in 2008, Ars took its first look at what Apple provided for iPhone developers.

iPhone at 10: How Apple changed gaming for the better and...

For gaming, the iPhone sparked a gold rush and burst of creativity still felt today.

Back to the iPhone future: Lessons from a decade of Apple...

iPhones spurred big changes in learning and practicing medicinemdash;and there may be more.

Appeals court revives Apple’s patented “rubber banding” tech because of one...

AOL invented "snap forward" years earlier, but Apple innovated by snapping backwards.

Life, death, math, and efficiency: The quest to solve US organ...

The legacy system has been inefficient, but can algorithms overcome the emotional stakes?

Disney will pay out $100M over wage-suppression claims

End of the road for legal battles over "no poach" suit that included Steve Jobs.

An ill wind blows through Silicon Valley

Today would be a good day to remember that Steve Jobs’s biological father, Abdulfattah Jandali, grew up in Syria — the country from which Donald Trump’s executive order banned all immigration indefinitely on Friday.Make no mistake.

That action, which included a 90-day ban on entry into the United States by nationals of six other Muslim-majority countries and a 120-day ban on all refugees globally, has dire implications for the tech industry, despite a court order Saturday that halted part of the ban.[ Find out how to get ahead with our career development guide for developers. | The art of programming is changing rapidly. We help you navigate what's hot in programming and what's going cold. | Keep up with hot topics in programming with InfoWorld's App Dev Report newsletter. ]The most glaring immediate example: According to a report by Bloomberg News, Google CEO Sundar Pichai asked more than 100 employees traveling abroad to return to the United States.
In an internal memo Pichai said: "We’re upset about the impact of this order and any proposals that could impose restrictions on Googlers and their families, or that could create barriers to bringing great talent to the US."To read this article in full or to leave a comment, please click here

How to survive the death of Flash

Seven years ago, Steve Jobs launched the once-popular Abode Flash into a long, slow death spiral when he announced that Flash would not be installed on any of his cutting-edge products, particularly the iPad and iPhone. Jobs argued that Flash was slow, cumbersome, battery intensive, incompatible with touch-screens, and had massive security issues. Since then, Flash has fallen out of favor for a number of very good reasons. First, it remains a serious security concern. Second, around five years ago, Adobe announced that Flash would not be available for mobile devices, which is where Internet users were headed. And third, HTML5 emerged in 2014 as an adequate replacement for Flash as a development platform for multimedia applications such as animation and games. Five years ago, Flash was active on close to 30 percent of all websites. Today, that number is down to less than 8 percent, according to W3Techs, a division of Q-Success Management Consulting. However, Flash is still being used on some of the major sites on the Internet, including the New York Times, salesforce.com, Fox News, Spotify and Starbucks. And while Adobe has recognized that Flash’s best days are behind it, the company is continuing to patch and update the software. And end users continue to download the Flash player plug-in, even though most security pros consider it a serious risk.

“No poach” lawsuit against DreamWorks blames Steve Jobs, nabs $50M settlement

Enlarge / The exterior of DreamWorks Animation in Glendale, California.ROBYN BECK/AFP/Getty Images reader comments 31 Share this story Comcast-owned DreamWorks Animation will pay out $50 million to settle allegations that its leaders illegally conspired to suppress workers' wages. The movie studio's animation division is at the heart of a class-action lawsuit first filed in 2014 by Robert Nitsch, who worked as a character effects artist at DreamWorks from 2007 to 2011. Nitsch and his lawyers claimed that the conspiracy included some of the biggest names in the entertainment and technology worlds, including Apple founder Steve Jobs, Pixar President Ed Catmull, and George Lucas, founder of Lucasfilm. The complaint (PDF) quoted Lucas as saying “we cannot get into a bidding war with other companies because we don’t have the margins for that sort of thing.” In addition to suing DreamWorks, the class-action complaint named Pixar, Lucasfilm, Walt Disney Animation, Sony Pictures Animation, Blue Sky Studios, Digital Domain, and ImageMovers Digital as defendants. Blue Sky and Sony reached an earlier settlement agreement with the plaintiffs, with Blue Sky agreeing to pay $5.95 million and Sony agreeing to pay $13 million. The allegations describe a system similar to the "no cold call" agreement that got several tech companies into hot water with the Department of Justice back in 2010. Again in this case, part of the blame was pinned on former Apple CEO Steve Jobs. The complaint stated: With Jobs as its CEO Pixar agreed with Lucasfilm that (a) they would not cold call each other’s employees; (b) they would notify the other company when making an offer to an employee of the other company, if that employee applied for a job notwithstanding the agreement not to cold call; and (c) the company making such an offer would not increase its offer if the company currently employing the employee made a counteroffer. The revelations about Silicon Valley's "no cold call" deal led to a government investigation in 2010 and a class-action lawsuit in 2011 that ultimately led to a $415 million settlement last year. The Nitsch plaintiffs had already passed their most important test when the judge allowed them to form a class in May. The class includes animation and visual effects employees who worked at Pixar, Lucasfilm, Dreamworks, Walt Disney, or Sony from 2004-2010 and at Blue Sky Studios from 2005-2010. The plaintiffs reported that they were able to serve direct notice via mail or e-mail to 10,828 class members, which they believe represents about 98 percent of the total class. The DreamWorks settlement (PDF) argues that $50 million is a better deal for the class, since it represents about 39.3 percent of the damages that the plaintiffs' expert believes DreamWorks caused its employees. That's more than the 25 percent recoup they got from Blue Sky, more than the 16.7 percent they recovered from Sony, and more than the 14.26 percent of damages that plaintiffs got in the earlier case against Apple, Google, and other tech giants. Legal fees for the DreamWorks settlement will come out of the $50 million, and the motion doesn't specify what portion the plaintiffs will ask for. In the Sony and Blue Sky settlement, lawyers are asking for $4,737,500, which is 25 percent of the $18.95 million total. The next step is a hearing in January in which US District Judge Lucy Koh will weigh in on the proposed settlement and listen to objectors. The settlement won't become binding unless she approves it. The deal was first reported last night by Hollywood news sites The Wrap and Deadline.com.